This is where the magic happens.

Taking an idea and executing it well. Breathing life into static frames; crafting, curating and creatively challenging a project from start to finish.

  • Pixar Renderman

    I was involved in this project to showcase Pixar’s incredible rendering software from start to finish. Storyboarding, texturing, matte painting, design direction and creative direction to name a few roles. This was shown at the Pixar talk during Siggraph.

  • Kraken Rum

    Whilst working at a small post-house in Norwich, I had the pleasure of working on a Kraken Rum commercial. This included 2D titles graphics, direction on liquid simulations and dynamics for the tentacle before handing off to finishing for the composite.

  • BAC Mono

    BAC are an automotive company in Liverpool who create what can only be described as the closest to a road legal Formula 1 car that can be found. They were launching the Mono R, which had a new intake to squeeze more power. This needed a showcase film to build hype, so working together we created a whole range of visuals in CGI and filmed on set to craft a showstopper to match the impact of the new car.

  • Autodesk Shotgun

    Autodesk were in need of a film to showcase their VFX pipeline software (Shotgun) this is a tool used across the VFX film industry to allow for collaborative work on a shot by shot basis. I worked on the concept from idea to execution, filming, direction, post production and more to bring this film together to be used as content for the Shotgun training tool.

  • Autodesk Wall of Death

    Autodesk wanted to give Maya (their 3D software) something really interesting to compete with various films being thrown into the mix by their rivals. This film involved myself storyboarding and creatively directing a fun, exhilarating wall of death conquering character named Grim, highlighting all of the amazing features of that years Maya release.

  • Apple Music BOTW

    Apple Music wanted to have a weekly update delivered by Zane Lowe to showcase all of the best new tracks from artists across the world. From pitch to final execution, I worked on style-frames, animations, production and editing of the weekly series for final delivery.